Project Manager/ Producer, PC & Console Games

Remote, USA
Posted Jun 12, 2026
Full-time

#160765-1

Job Title: Project Manager / Producer, PC and Console Games

Location: Redmond, WA

Rate: $60-$63/ hour

Assignment Duration: 18 months expected

World’s Edge is dedicated to advancing the legacy of the Age of Empires franchise. This role partners closely with the Executive Producer to manage day-to-day production, workflows, and cross-functional coordination across multiple projects within the studio. The Project Manager / Producer plays a critical role in ensuring high-quality feature development, product publishing, and partner collaboration while supporting a fast-paced, inclusive, and quality-driven production environment. This position has direct influence over development outcomes, delivery quality, and operational effectiveness across internal and external teams.

Key Responsibilities
• Identify, track, manage, and report on assigned tasks and work items across multiple initiatives
• Coordinate cross-functional teams to deliver features, content, live events, testing, localization, product extensions, and engagement initiatives on schedule
• Review and provide informed feedback on development schedules, roadmaps, and production plans
• Collaborate with internal and external partners to remove blockers and maintain clear delivery pathways
• Communicate status, risks, and updates on critical work items to stakeholders at team and leadership levels
• Actively improve workflows through existing solutions or the introduction of new tools and processes
• Provide flexible production support to other Producers as required

Performance Measurement
• Consistent delivery against deadlines
• Quality and accuracy of production output
• Effectiveness and clarity of communication
• Proactive identification and resolution of risks and blockers

Unique Selling Points
• Opportunity to work on a globally recognized gaming franchise with a passionate, community-driven studio
• Collaboration with highly skilled professionals across design, engineering, publishing, and live operations
• Hands-on exposure to large-scale production, release management, and live service execution
• Direct impact on the continued growth and quality of the Age of Empires brand

Required Skills and Qualifications

Education
• Bachelor’s degree or equivalent professional experience in game development, project management, or a related field

Experience
• 5+ years of project management or production experience in PC and or console video games
• Producer role credit on at least two shipped PC or console titles
• Experience supporting distributed teams and remote collaboration

Core Skills
• Advanced meeting leadership, task organization, and follow-through management
• Strong proficiency with project management tools, including Azure DevOps, Microsoft Teams, and Microsoft Office
• Ability to produce clear, audience-appropriate reporting for contributors through executive leadership
• Excellent verbal, written, and cross-disciplinary communication skills
• Proven ability to proactively identify gaps, risks, and product needs
• Strong organizational discipline and collaborative working style
• Passion for gaming culture and player-focused development

Candidate Requirements

Preferred Qualifications
• First-hand knowledge of the Age of Empires franchise
• Experience operating live Games-as-a-Service products
• Strong PC technical knowledge and PC gaming experience
• Scrum certification as Scrum Master or Product Owner
• Familiarity with C#, C++, or related programming languages and foundational engineering concepts
• Ability to contribute strategic perspective that strengthens the long-term franchise roadmap

Assessment Process
• Candidates will complete standard interview questions focused on production, collaboration, and delivery capabilities

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