[Remote] Technical Artist (Temp) - NBA 2K
Note: The job is a remote job and is open to candidates in USA. Visual Concepts is one of the world’s top game development studios, known for its commitment to artistry and technical innovation. They are seeking a temporary cloth simulation technical artist to create realistic clothing simulations optimized for their proprietary game engine, collaborating closely with character artists and engineers.
Responsibilities
- Setup simulations using Havok Cloth software for character clothing
- Use proxy meshes, colliders, backstop, and other cloth physics settings in Havok. Test the resulting simulations in game engine and ensure they meet performance requirements
- Collaborate with Character artists to refine meshes to ensure the best simulation outcome. Address feedback notes from Art Direction to meet visual expectations
- Identify areas for improvement in our existing cloth pipeline
- Collaborate with a team of other technical artists, support art teams directly, and work closely with engineers
Skills
- Experience with Havok Cloth software
- Some modeling experience to create Proxy meshes for simulation
- Having a keen eye for a variety of fabric behavior (denim, silk, cotton, etc.)
- Strong foundation in physics and anatomy
- Experience in writing tools, scripts, and pipeline development, ideally for games or visual effects
- You exhibit a mastery of cloth simulation and have a working knowledge of Maya
- Love for video games (not just ours!)
- Experience with Marvelous Designer
- Experience in Python and C#
- Hands-on scripting and technical tools pipeline development to refine and improve our workflow
- Writing tools that work with Perforce or other version control software
Benefits
- Bonus
- Equity awards
- Full range of medical, financial, and/or other benefits
Company Overview
Company H1B Sponsorship