Associate Game Designer (Technical) (Contingent)
Naughty Dog is a renowned game development studio known for its critically acclaimed titles. The Associate Game Designer (Technical) will be responsible for prototyping gameplay and collaborating across departments to bring high-quality game experiences to life.
Responsibilities
- Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors
- Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems
- Communicating with animation, programming, and art departments to effectively produce the assets and code support required for the areas you’re owning
- Additional responsibilities may be assigned as needed
Skills
- Ability to work hybrid from our Santa Monica, CA based studio is required
- Significant programming ability
- Knowledge of 3D math
- Experience with C++, C#, Lua, or other scripting language
- Broad understanding of gaming landscape
- Self-starter with excellent communication and teamwork skills
- Willingness to take design direction when offered, brainstorm, iterate and come up with fun and creative solutions
- Computer Science undergraduate degree preferred
- Experience developing third-person action games
- Experience with 3D level editors
- Understanding of narrative principles, and conveying emotion through gameplay
- Experience with the following areas of design: Behavior Trees, Melee, Combat Systems, Character animation, Enemy & boss design
Benefits
- Medical
- Dental
- Vision
Company Overview